A downloadable asset pack

Procedural Dirt/Sand Shader  Fully Customizable Terrain Material

A fully procedural, node-based sand and dirt material built for realistic terrain, environment art. No image textures required , every detail is generated and fully adjustable, so you're never locked into one fixed look.

12 exposed parameters give you complete control:

Shape & Scale , Scale, Rock scale, Rock individual size, Detail Color — Rock color, Sand/dirt color 1, Sand/dirt color 2 (blend two tones for natural variation) Surface Detail , Roughness, Bump strength 1 & 2, Rocks bump strength Geometry , Displacement strength (real height variation, not just shading)

Dial it from smooth desert dune to jagged rocky terrain to wet, two-tone dirt — all from one shader.

What's included:

  • Clean .blend file with the material as an Asset-marked node group
  • Demo scene with the material pre-applied
  • Simple instructions ( what each parameter does)

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